Tag: programming tutorial
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The adventure of creating… an adventure! Episode 1: Setting up the images [Quick Basic/ QB64 Tutorial]
Introduction Programming is fun! What does that have to do with a philosophy portal? Well… I do not know! But then again… What do we know about life or death? Goal The goal of this series of tutorials is to show how to create a small (or big?) adventure game with Quick Basic, so as…
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Develop a (chess) program in Visual Studio 2022 (C# NET 6.0) [Huo Chess example]
Interested in chess programming? You are interested in philosophy too! What is thinking? Can AI be conscious? What does it mean to do something? Can the AI understand that it does play chess? Explore the AI related articles in Harmonia Philosophica and understand why you are already a philosopher! Goal Some years have passed since…
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Programming a chess application in QBasic (QB64)
Interested in chess programming? You are interested in philosophy too! What is thinking? Can AI be conscious? What does it mean to do something? Can the AI understand that it does play chess? Explore the AI related articles in Harmonia Philosophica and understand why you are already a philosopher! Other Related articles News This is…
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HUO Writer: A simple AI writer with basic Neural Network capabilities (QB64)
News 2021-02-14: Updated phrases the AI uses. Added more comments to make the code more readable and easier to configure new phrases. Goal The goal of Huo Writer is to be a program that thinks philosophically. By getting user input on a specific topic, it can generate phrases with deep philosphical meaning so as to…
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Programming for kids: Developing a chess program in BASIC – Part 4: Advanced concepts
Interested in chess programming? You are interested in philosophy too! What is thinking? Can AI be conscious? What does it mean to do something? Can the AI understand that it does play chess? Explore the AI related articles in Harmonia Philosophica and understand why you are already a philosopher! Hello again! After having published various…
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