Category: Tutorial
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How to develop a chess program from scratch (for total beginners) Ep. 2
Interested in chess programming? You are interested in philosophy too! What is thinking? Can AI be conscious? What does it mean to do something? Can the AI understand that it does play chess? Explore the AI related articles in Harmonia Philosophica and understand why you are already a philosopher! FROM AFFILIATED PORTAL Chess-Programming.com [Previous episode] Overview In the previous…
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Learning Greek for Beginners series
Goal The “Learning Greek for Beginners” series is a series of articles that aim at giving you fast-pace lessons on how to speak Greek. They were originally posted in Google Knol in a contest for articles for ‘Dummies’. List of Lessons The list of lessons available can be found below Learning Greek for Beginners –…
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Learning Greek for Beginners – Lesson 4 [Asking for food]
Learning Greek for dummies – Lesson 4: How to order food!
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The adventure of creating… an adventure! Episode 1: Setting up the images [Quick Basic/ QB64 Tutorial]
Introduction Programming is fun! What does that have to do with a philosophy portal? Well… I do not know! But then again… What do we know about life or death? Goal The goal of this series of tutorials is to show how to create a small (or big?) adventure game with Quick Basic, so as…
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Chess Program thought process analysis article
The goal of this paper is to analyze in a simple way the thought process of a chess program, so as to facilitate understanding among chess programming enthusiasts and to bolster potential improvements in that process.
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